Bunny hop
Tap or flick up on the right pad. A stronger flick adds height. A normal pop stays upright.
Land both wheels · build a lineHold to ride. Tap to jump. Pumping is automatic.
Ride together. Share a code or find an open park.
Leave blank to use the built-in park service.
Controller? Press any button.
LEFT Swipe up to pedal; hold for a steady roll. Drag sideways to steer. Pull firmly down and hold to brake or reverse.
RIGHT Quick flick up to hop; drag sideways in air to turn/bank and vertically to rotate. On the ground, pull down and hold for a rear-wheel wheelie; push up slowly and hold for a front-wheel manual. Hold PUMP to crouch; release to extend through a transition. Line up your tires or pegs with a rail; tilt changes which part meets it. Tap GRIND to arm a contact. It catches when your bike actually touches the rail. Flick to hop off.
Pop. Shape it. Catch it. Release near upright to settle.
Tap or flick up on the right pad. A stronger flick adds height. A normal pop stays upright.
Land both wheels · build a lineHop, then move the right stick sideways or use A/D to spin. With a mouse, hold left-click and drag sideways. Easy: release to settle. Advanced: flick and release to carry the turn; centre the drag or use A/D to take control. Centre or release near a half-turn to catch it. On controller, hold the left stick down for a rear manual or up for a nose manual as you land. Mouse: M / N; touch: hold the right pad down / up.
Coast backward after a 180 · release and pedal again to drive forwardPop first. Drag vertically in the air to pitch and rotate; drag sideways to turn and bank the frame. The mouse and thumb pad shape the move directly. Centre the drag near upright to settle.
No preset flip key · your gesture sets rotationRide roughly along a rail or ledge and tap or flick up. Hold SHIFT or the left bumper, or tap GRIND on touch, to guide the pegs onto nearby metal as you descend. Hold the bumper/key to stay on; release to drop off.
Both pegs · either side of the bikeApproach a ledge, pop, then drag down a little to raise the front wheel. Hold to catch the rear peg with the front tire on top.
Rear peg + front tireApproach a ledge, pop, then drag up a little to dip the nose. Hold to catch the front peg with the rear tire on top.
Front peg + rear tireWith the grind bumper held, pull the left stick down for a rear icepick or up for a front toothpick. A smaller tilt chooses feeble or smith. A diagonal tilt shapes crooked. Mouse: hold Shift and drag up/down; centre for both pegs.
One peg · wheel liftedController: hold both bumpers for tire grinds. Left stick up selects the front tire, down the rear tire, centre both. For mouse and touch, a light nose/tail tilt selects a tire; a flat side bank selects both wheels. Tire contact sits on the rail.
Small pitch = tire · deeper pitch = pegRide up the bowl toward the lip and turn along it while holding the grind bumper or SHIFT; on touch, tap GRIND to arm. Heading straight up stays a bowl air, so coping will not pull you sideways.
Bowl · halfpipe · quarter pipesPull firmly down on the left pad, or hold S, until you roll backward. Tap GRIND to arm a nearby catch; rail travel follows your momentum.
Reverse and grind in fakieWhile rolling, pull down and hold on the right pad for a wheelie on the rear tire. Push up slowly and hold to lift the rear tire over the front wheel; a quick upward flick still pops. M/N hold rear/front manuals on keyboard. Release to set down.
Choose which wheel stays plantedRide the curved wall with speed: tire forces carry the bike upward, and it leaves when contact ends. Hold PUMP (C / L3) through the bottom, then release on the rising transition. Shift your weight before the lip to change takeoff. Air tilt changes the bike’s landing attitude; it does not steer your flight path. Release the trick control for assisted catching.
Choose your takeoffYOUR CONTROLLER, YOUR LAYOUT
Use setup if any stick or button feels wrong.
For an iPhone app view, add the game to your Home Screen:
Click the fullscreen icon once, or press F on your keyboard. Then continue with your controller.
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Reload to try again.